Bionic Commando Cheats

How to use these cheats

Follow the instructions exactly as written — key names like [Ctrl] and [Enter] refer to keyboard keys. Cheats may disable achievements; save first.

Prequel bonuses: You will receive a code to unlock the following items after you complete Bionic Commando: Rearmed and the corresponding tasks:

Prototype Weapon – In Bionic Commando: Rearmed, find the floating FSA icon in Area A located behind an electrical barrier you must go back to after removing.

Purple Matrix – In Bionic Commando: Rearmed, go to Area 0. After collecting all 12 Yashichis, enter the Yashichi door and collect the “Purple Matrix” inside.

Retro Costume – Download Bionic Commando: Rearmed.

Unlock Retro costume: To unlock the Retro costume, beat the game.

Upgrades: Unlock the following upgrades by performing the corresponding tasks:

UPGRADE – HOW TO UNLOCK Ammunition Upgrade 1 – Kill a grunt with a grenade. Ammunition Upgrade 2 – Kill an enemy with a death from above. Faster Reload 1 – Defeat a Biomech to increase reload rate of the Yelena. Faster Reload 2 – Kill 15 grunts in the air using the kite ability to increase the reload rate of the Yelena. Firestorm – Kill three Grunts with a bulldog shot to increase the blast radius for the bulldog. Hip Shot – Kill 10 frunts to increase shot accuracy for tungsten. Hollow Point – Destroy a Polycraft to increase tungsten damage. In Your Face – Kill two grunts with a single hiker shot to increase the rate of fire on the hiker. Light Armor – Kill a grunt in hand-to-hand combat to increase how much damage you can take. No Clipping – Defeat the Mohole to increase ammo capacity for the SJMG. Precision – Shoot an enemy while zoomed in with the pistol to decreases the bullet spread while zoomed-in with the tungsten. Red Matrix – Defeat the mohole to allow red matrix doors to be opened. Reloaded – Kill two grunts with the bulldog while swinging to decrease the bulldog reload time. Six Shooter – Destroy the buraq. The tarantula can lock on to six targets at the same time. Sledgehammer – Kill three grunts with the hiker while swinging to increase hiker damage. Super Charges – Kill a grunt with a whip spin attack to increase tungsten damage. The Bullet Hoser – Kill three biomechs in hand-to-hand combat to increase the rate of fire for the SJMG. White Matrix – Defeat the Constructor to enable opening of White Matrix doors.

Challenges: Complete the following challenges by performing the corresponding tasks:

CHALLENGE – HOW TO COMPLETE Arm and Wire Action: Leap Up! – Perform a leap up. Arm and Wire Action: First Swing – Perform a swing. Arm and Wire Action: Hand-To-Hand – Kill a grunt in hand-to-hand combat. Arm and Wire Action: Kick In The Back – Perform two zip kicks. Arm and Wire Action: Reel In – Reel in three times. Arm and Wire Action: Speed Swinger – Perform five speed swings in a row. Arm and Wire Action: Swinger – Perform three consecutive swings in a row. Arm and Wire Action: Train Block – Pull down the vehicle that is blocking your path. Arm and Wire Action: Train Wreck – Pull down three train cars. Enemy Combat: Blood Trial – Kill 10 grunts. Enemy Combat: Headshot Bonanza – Kill 50 grunts with a headshot. Enemy Combat: Nemesis – Kill 350 grunts. Enemy Combat: Slayer – Kill 25 grunts. Weapon Usage: Close up – Shoot an enemy while zoomed in. Weapon Usage: Kaboom – Kill a grunt using a grenade. Weapon Usage: Two Hit Wonder – Kill two guards with a one hiker shot.

Hidden message: After completing the game and after the credits, a screen will with red morse code will appear. It translates to “CONSENT. IMPLEMENTATION OF PHASE TWO PREPARED. ACTIVATE PROJECT ALBATROSS.”.

GamerHome Staff

Original GamerHome editorial team. Article preserved from the legacy archive and republished on the new GamerHome.