Mega Man 2 Cheats & Codes — NES
158 cheat codes for Mega Man 2 on the Nintendo Entertainment System, covering Game Genie, RAM (emulator), Action Replay (USA · USA, Europe · Europe).
Game Genie codes (USA)99 codes
Show all 99 Game Genie codes
| Effect | Code |
|---|---|
| Start With 255 Life | NNKAIEGO |
| 255 Maximum Weapon Ammo [All Weapons - Shows Up To 28] | NYKAGUGO |
| Start With 255 Weapon Ammo [All Weapons] | NNEELEGO |
| Health Capsules Completely Refill Health | GZOAALAL |
| Start With 9 E-Tanks | PASEGAAE |
| Go Into The Menu And Exit To Have Metal Blades | POIPAP |
| Cannot Gain Any E-Tanks | GATEYL |
| Super Jump | AANAOZGE |
| Auto Defeat Bosses At The Stage Start | OKAETO |
| Weapons Travel Super Fast | EOYIKG |
| Enemies And Bosses Move Faster | STPKUN |
| Skip The Bosses' Intro | EOLAIO |
| Can Pick Dr. Wily At Start Of Game | POIAAA |
| No Rabbits On Woodman's Stage | SOYNEA |
| Dogs In Woodman's Stage Do Not Fire | PIZXAA |
| Dogs In Woodman's Stage Fire Travels A Short Distance | ONPNUP |
| Keep Shooting An Enemy Until One Of Them Drops A Weapon Capsule | PETPIP |
| Pick A Boss And Start At Dr. Wily's Fortress | PXGELA |
| Start Halfway Through Each Stage | PEOAZAAA |
| Start Right Before Boss Room | ZEOAZAAA |
| Birds Always Appear at Boss Preview | PVNALOPX |
| Disable Title Screen Timer | SZUXYZSA |
| Cool Background! | KIGGGG |
| When You Fight Woodman, He Just Stands There | PGZETV |
| Go Into The Menu And Exit To Have A Strange Weapon | PETOIP |
| Press Start While Highlighting E-Tanks And It Show | SOPPLX |
| Stage Select Screen is Green | POOELGPO |
| Stage Select Screen is Red | TOOELGPP |
| Different Music For The Capcom Logo | GZGEYZ |
| Infinite Heat Man | SXSSOISA |
| Infinite Air Man | SXSSNZSA |
| Infinite Wood Man | SZVIUYSA |
| Infinite Bubble Man | SZUIKLVG |
| Infinite Quick Man | SZVSNLVG |
| Infinite Metal Man | SXKSOLVG |
| Infinite Crash Man | SXESKLSA |
| Infinite 1 | SZNIVGSA |
| Infinite 2 | SZXTGZVG |
| Infinite 3 | SZKTALVG |
| Invincibility | SAUGKTSZ + AIUGVTEY |
| Intstant Crash Bomb Explosions | ENXTIAEI |
| Crash Bombs Explode In Twice The Time | NNEVGETN |
| Crash Bombs Explode In Half The Time | YUEVGETN |
| Crash Bombs Explode In A Short Time | YOEVGETN |
| Always Shoot Full Atomic Fire | SXUSXISX + KNUSUIAA + SSUSKSZK |
| Gameboy mode | PIVSTETO |
| Moon Jump | AXEAUUSZ + VEEAKLEX + SEEASLGA + LXEEYIYZ |
| Hit Anywhere | GXKXZIEL + ASSXGIEP |
| One Hit Kills | GXETTTEL + GZUZGTEL |
| Enemies Always Drop Small Weapon Refill | ASUNZZEP + SKUNLXKK |
| Enemies Always Drop Small Energy Refill | ASUNZZEP + OSUNLXKG |
| Enemies Always Drop Big Weapon Refill | ASUNZZEP + SSUNLXKG |
| Enemies Always Drop Big Energy Refill | ASUNZZEP + OSUNLXKK |
| Enemies Always Drop Lives | ASUNZZEP + SSUNLXKK |
| Enable Doctor Wily's Stage | AOKEZAEI |
| Allow Access to Any Defeated Boss Stage | AEVAZEKI |
| Invincibility | EIUGVTEY |
| 255 Maximum Life | NNNEAXGO + NYEAIUGO |
| 255 Maximum Lives | NNEAALLV |
| 255 Maximum Energy Tanks | IZNAZLGA |
| Collectable Items Never Disappear | SSNLNKVS |
| Special Items Always Re-appear After Being Collected | OUVVASOO |
| Hit Anywhere v2 | GZXTPTEL + EIUTZTEP + GZSVPTEI + GZVTGTEY + GXETTTEL |
| Continually Hit Anywhere | GXKVVYEP + GZXTPTEL + EIUTZTEP + GZSVPTEI + GZVTGTEY + GXETTTEL |
| Infinite Energy (Except For Contact With Some Bosses) | KXXTPSSE |
| Go Into The Menu And Exit To Have Flash Stopper | POIOLP |
| Game Skips Intro Sequence | GKEPNNOX + EUEOEYAA + NXEOOYSA + XVEOXNVX |
| More Enemies | ALONGAAP |
| More Enemies (Alt) | APXYLAAL |
| Enemies Move Away From You (Vertically) | ELKYLZEP |
| Enemies Come After You More Aggressively | EOKNIPEL |
| After Jumping, You Fall Down Slower (And Can Walk In Air) | EPKAEGEL |
| Enemies Automatically Die | EUSTSTEP |
| Skip READY Dialog At Beginning Of Stage | EYSAIPEI |
| No Audio | EYXAZAEI |
| One Bullet Can Kill Multiple Enemies | EINIEZEY |
| Dropped Items From Enemies Float | ESSUSGEY |
| Have All Weapons (Bosses are still active) | OZSOLZIX + OZVOTZIX + SXVPGUOO + OZUPGGEO + OXOPLGEO |
| Main Weapon Can Destroy Crash Blocks And Turrets | OZVTGTEN |
| Stop Quick Man's Stage Beams | NYESOZGE |
| Walk Through Walls | XVNAVOSE + XVEEKOSE |
| Shots Pierce Through Enemies | SZVVPVTS |
| Skip Intro Screen | AANPKYLA |
| Blink 1.5x Longer After Being Hit | NZKSZUYT |
| Blink 2x Longer After Being Hit | VIKSZUYV |
| Blink 2.3x Longer After Being Hit | NYKSZUYV |
| Continue with 9 Lives | PESUGPLE |
| Continue With 4 Energy Tanks | GEUKLPAA |
| Continue a Password Game with 4 Energy Tanks | OXKZAGSX |
| Invincibility against Spikes | ZEUEUGLA |
| Take Less Damage | SVOVTSON |
| Take Much Less Damage | SVOVTSON + PVOVYSGS |
| After pause in game (start) you jump with 5 pixels | IAOAISNY |
| No enemies, just items remain | EPVIPYEL |
| Jump In Mid-Air (Altered nolberto82's Moon Jump Code) | AXEAUUSZ + VEEAKLEX + SEEASLGA |
| Can Pick Dr. Wily At Start Of Game (8 Code Conversion) | POSAAAEI |
| View Ending At Level Select Screen | YAVKLIAE |
| Start With All Weapons At Dr. Wily's Stage | NYOZZLAE + XPOZGUSN |
| Start With All Weapons And 255 Lives At Dr. Wily's Stage | NYOZZLAE + EZOZGUSN |
RAM (emulator) codes (USA)44 codes
Show all 44 RAM (emulator) codes
| Effect | Code |
|---|---|
| Infinite Air Man | 009D:1E |
| Infinite Wood Man | 009E:1E |
| Infinite Bubble Man | 009F:1E |
| Infinite Quick Man | 00A0:1E |
| Infinite Flash Man | 00A1:1E |
| Infinite Metal Man | 00A2:1E |
| Infinite Crash Man | 00A3:1E |
| Always Shoot Full Atomic Fire | 04E4:03 |
| Infinite Heat Man | 009C:1F |
| Infinite Health | 06C0:30 |
| No Boss Health | 06C1:00 |
| 1 Hit Kills Enemies | 06D4:00 + 06D5:00 + 06D6:00 + 06D7:00 + 06D8:00 + 06D9:00 + 06DA:00 + 06DB:00 + 06DC:00 + 06DD:00 + 06DE:00 + 06DF:00 |
| Infinite Lives | 00A8:04 |
| Untouchable | 004B:02 |
| Infinite #1 | 00A4:30 |
| Infinite #2 | 00A5:30 |
| Infinite #3 | 00A6:30 |
| Start With All Weapons At Dr. Wily Stage | 009A:FF + 009B:FF |
| Infinite Energy Tanks | 00A7:03 |
| Level Highlighter | 002A:00 |
| Make Individual Buster Shots Clustered | 0025:00 |
| Ice Skating Mode | 003F:01 |
| Suit Modifier | 00A9:00 |
| Atomic Fire Always Fully Charged | 00AC:FF |
| Robot Masters Have No Invulnerability Time | 05A8:00 |
| Switch F/X On To Levitate Jump | 0660:7E |
| Infinite Bubble Lead | 009C:30 |
| Infinite Air Shooter | 009D:30 |
| Infinite Quick Boomerang | 009E:30 |
| Infinite Atomic Fire | 009F:30 |
| Infinite Leaf Shield | 00A0:30 |
| Infinite Metal Blade | 00A1:30 |
| Infinite Time Stopper | 00A2:30 |
| Infinite Crash Bomber | 00A3:30 |
| Super Jump | 0030:1E |
| Jump Higher | 04C0:00 |
| Speed Modifier | 0600:01 |
| Press Up For Super High Jump | 0034:02 |
| Climb Anywhere | 0035:0E |
| Treadmill Modifier | 0040:00 |
| Mega Man's Right Traction Modifier | 0041:00 |
| Mega Man's Leaf Shield Stays active | 04E2:01 |
| Wood Man's Leaf Shield Doesn't Stay on him | 0610:01 |
| Remove Most Music, but leaves Sound Effects | 0500:00 + 0502:00 + 050E:00 + 051D:00 + 051F:00 + 0548:00 + 054C:00 + 053E:00 + 0562:00 |
Game Genie codes (USA) — set 212 codes
| Effect | Code |
|---|---|
| Infinite lives | SXUGTPVG |
| Infinite energy | SXXTPSSE |
| Start with half energy | TEKAIEGO |
| Start with 1 life | PANALALA |
| Start with 6 lives | TANALALA |
| Start with 9 lives | PANALALE |
| Gives burst-fire from normal weapon | LZVSSZYZ |
| Power jumps | TANAOZGA |
| Super power jumps | AANAOZGE |
| Mega power jumps | APNAOZGA |
| Maximum weapon energy on pick-up | GZKEYLAL |
| Moonwalking | PGEAKOPX |
Action Replay codes (USA, Europe)2 codes
| Effect | Code |
|---|---|
| Unlimited Energy | 0006C01C |
| Infinite Lives | 0000A806 |
Game Genie codes (Europe)1 codes
| Effect | Code |
|---|---|
| Walk Through Walls | OZUEUZSX |
How to enter the codes
Most of these codes are for cheat devices or emulators. In RetroArch any table works via Quick Menu → Cheats → Load Cheat File (the NES core ships with libretro-database), or add codes one by one.
Game Genie: plug the cartridge into the Game Genie, then the Game Genie into the console. Enter up to three codes on the start-up screen and press Start.
Emulator RAM codes (address:value): in RetroArch open Quick Menu → Cheats → Add New Code, or load the matching .cht file from libretro-database.
Action Replay: enter the code on the device's code entry screen and enable it before launching the game.
Code data from libretro-database, used under CC BY-SA 4.0. Region and version labels follow the original ROM naming.
