in

Cycling Manager 3

TITLE Cycling Manager 3
GENRE Simulator
PLATFORM PC
DEVELOPER Cyanide Studio
US PUBLISHER N/A
UK PUBLISHER GMX Media
NORDIC PUBLISHER GMX Media
ONLINE PLAY Yes

Media Screenshots: %SCREENSHOTS%

Official Fact Sheet:

Interface completely revamped. More functional and graphically appealing : like in all management games, a tool bar is always available from any screen in the game, help instructions can be accessed from any screen to get a better understanding of the possibilities. For the first time, it will be possible to print race results and team rosters.

  • A news system (with filters) has been implemented.
  • Different objectives to achieve during the season in order to answer sponsors’ expectations. Goals that are achieved grant special rewards. If some goals are not achieved it can lead to the manager (player) being fired.
  • The budget allocated by the sponsor is re-evaluated every year based on the results from the previous year. Relegation can cut the team budget drastically and force the manager to fire some good riders.
  • Finances are more important and neglecting them could lead the team to bankruptcy (=game over). Possibility to borrow cash from your bank when you run out of cash temporarily (limited number of loans however).
  • Easier to comprehend training: each rider can spend more or less time training in every rating category, optimising his time to fulfil his potential.
  • Equipment: partnership with many real manufacturers lets the player choose among real frames, wheels and helmets. At the start of the game, only standard equipment is available. As the player progresses, he can test new equipment. Each piece of equipment has a direct impact on the following ratings: Flat, Mountain, Time-trial.
  • One motivation bonus can be attributed to each rider once in the season. This bonus can be used for any race and maximise the rider’s performance. Winning a national or world title grants the rider a second motivation bonus.
  • Filters facilitate the search of new riders to hire.
  • Possibilities to hire scouts to discover a rider’s potential and give reports on the physical condition of opponents.
  • More information available to the player: list of all trades for the season, list of winners (can be sorted by year, teams, rider or races).
  • Easier to grasp trading and contract negotiation system. A contract now includes a monthly wage, a signing fee and a bonus based on the number of UCI points earned by the rider during races (like in real-life). Offering a very poor contract to a rider can now upset the cyclist who can then refuse any further negotiation.

What do you think?

Leave a Reply

Cycling Manager 4

CyberStorm 2: Corporate Wars